Tournaments
2025-9 mAT
Saturated Voice Communications [QenK] vs. Missed Grasping By A Country [Mile]
Saturated Voice Communications [QenK] vs. Missed Grasping By A Country [Mile]
Final ·
VS
Saturated Voice Communications [QenK]
Character #3848 (Elementalist)
OgVAMNDvhoQHGOoFFBBA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #5327 (Elementalist)
OgVAMNDvx3QHGOoFFBBA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #4090 (Elementalist)
OgVAMNDvx3QHGOoFFBBA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #5353 (Elementalist)
OgVAMNDvhoQHCKCH0iiA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #432 (Mesmer)
OQlAQ8YEBFBkOKfag7YCAA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #5230 (Dervish)
OgOAQjRqX0XCErEPgBEaRA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #2122 (Monk)
OwcAQeRkE3ETfCENg3NNQA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #5449 (Elementalist)
OgNAENTaeTUgKc0CkA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Missed Grasping By A Country [Mile]
Character #1191 (Assassin)
OwZAMNDvhoQHGOoFFBBA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #5397 (Elementalist)
OgRAMNDvx3QHGOoFFBBA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #4664 (Assassin)
OwZAMNDvx3QHGOoFFBBA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #4588 (Elementalist)
OgRAMNDvhoQHCKCH0iiA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #5021 (Mesmer)
OQhAQ8YEBFBkOKfag7YCAA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #4771 (Dervish)
OgOAQjRqX0XCErEPgBEaRA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #4591 (Monk)
OwEAQeRkE3ETfCENg3NNQA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Character #454 (Monk)
OwcAENDkSzbiCUhjWA
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post a YouTube record
You need to be logged in to post a YouTube record.
Comments (0)
Leave a Comment
You need to be logged in to post comments.
















![Life Sheath. Elite Enchantment Spell. (8 seconds.) Converts the next incoming damage or life steal (maximum 20...84...100) to healing. Initial effect: Removes 0...2...2 condition[s]](/assets/skills/Life_Sheath-6117428a.jpg)















