Stuck Of Frenzy [PROT] vs. Shrine Tower [rook]
Stuck Of Frenzy [PROT]
Character #1453 (Warrior)
OQgAMjFwyShpYU4rG2kL
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Character #5321 (Dervish)
OgiAQuXBYlbebihIYcfAAA
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Character #1588 (Paragon)
OQGAM/4g8D2CDAc3AAAA
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Character #1472 (Mesmer)
OQdAMhwcQGQGcTRBFhJI
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Character #1391 (Mesmer)
OQFAMFASXGwDcTLCEBAA
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Character #189 (Monk)
OwEAQeRzEPgCETEBEzFAAA
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Fearless Kasperov
OwcAQeRkENg3N3E1NTfNQA
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Character #1564 (Monk)
OwcAQeRaRNg5VrETfNQTQA
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Shrine Tower [rook]
Character #1809 (Warrior)
OQcAMjllCTxowXNsglkL
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Character #6046 (Ranger)
OgQAQuXBYcflbebihIYAAA
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Character #6961 (Ranger)
OgMAM/4g8D2C7uBAAAAA
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Character #1522 (Elementalist)
OgpAMhwcQGQGcTLCogJI
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Character #7065 (Mesmer)
OQhAMFASXGwDcTLCEBAA
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Character #195 (Monk)
OwEAQeRzECETEBEPgzFAAA
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Beware Wittle Boy
OwEAQeRkENg3N3E1NTfNQA
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Character #3902 (Monk)
OwcAQeRaRNg5VrETfNQTQA
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![Whirling Charge. Flash Enchantment Spell. (1...5...6 second[s].) You move 33% faster. Deal 10...50...60 cold damage to all other nearby foes the next time you hit a foe and this enchantment ends](/assets/skills/Whirling_Charge-93463ed3.jpg)

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![Shield Guardian. Enchantment Spell. (1...3...4 second[s]). Party members in earshot have a 75% chance to block attacks. Block effect: Allies in earshot are healed for 10...34...40, and Shield Guardian ends](/assets/skills/Shield_Guardian-81cf8edd.jpg)




